It was a nice touch and one that other games can learn from. The sequence itself was perfectly integrated, taking the form of a fully voiced mission briefing so as to not detract from the immersion when loading inevitably occurs. On entering the building the mission began in earnest, which triggered a loading sequence. Captain America then hurled his shield to knock down a ladder that allowed the characters to access the door controls and enter the building. Mr Fantastic slid down a drain to get out, then transformed himself into a pair of bolt cutters to snip the padlock that was keeping his companion trapped. Upon landing outside the Baxter building, both our heroes were trapped in a locked park area. Once again we saw a demonstration of the different characters abilities, and how they work together to complete goals. Mr Fantastic and Captain America, alerted to a break in at the Baxter Building involving Doctor Octopus, responded in the fastest way possible - by diving from the edge of the Helicarrier and skydiving directly down to the mission location. Above the island is the SHIELD Helicarrier, which acts as a base of operations and can be reached by any character with flight abilities.įollowing this brief explanation of mechanics, we got to saw a mission begin first hand in the most dramatic way imaginable. Manhattan will be the hub for the game, albeit reimagined somewhat so as to include a mix of real world locations, the Lego style and the incorporation of certain Marvel-universe architecture, such as Stark Tower. Given that the game is marketed at the ages 7+ market, it would be our guess that what plot there is will be something to hang the gameplay off, rather than a detailed and dynamic storytelling experience. Little plot was given away, aside that the story will revolve around Dr Doom as the principal antagonist, who is amassing a collection of 'cosmic bricks'. This quick demonstration of character variety aside, the session was then transported to the SHIELD Helicarrier and we were introduced to some of the core concepts of the game. Switching to Hulk saw a more direct approach being adopted, as the big green one simply picks up vehicles, smashes them and throws them away. Our session opened with a demonstration of the variety in character abilities, and we were transported to the Grand Central Station area of Manhattan, where Iron Man and the Hulk find themselves standing on a bridge blocked by traffic.ĭuring this brief section, Iron Man first began clearing the bridge by flying around and blasting pulse bolts at the stationary vehicles. Almost inevitable following the hugely successful Avengers Assemble, this latest Lego adventure will feature a huge number of recognisable Marvel characters, and a story written in collaboration with the Marvel writing team. Mvsleaks does state after the that "some of these are just mentions but the majority are marked as enemy of foe," which does suggest that a lot of these names could be coming to MultiVersus in the future.While attending at gamescom 2013 we had the opportunity to see Warner Bros' latest Lego title in action: Lego Marvel Super Heroes. "Leaked Datamined Character + Voicelines Mentions But considering the success that the game has seen ever since it debuted into Open Beta, it should come as no surprise that Player First Games has plenty of other names planned in the future, and a recent datamine has revealed just who these characters may be.Ĭoming from the leaker Mvsleaks, the individual has taken to Twitter to share a list of datamined characters or characters noted in datamined voicelines, and it is quite the varied bunch. Be it Superman, Bugs Bunny, the Iron Giant, or Shaggy, you can really fight as a strange collection of characters. MultiVersus already has quite the unusual array of fighters harkening from a wide array of Warner Bros.
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